Cinematic Realism

Cinematic Realism

Cinematic 
Realism

Cinematic Realism

— oslo

system

system

subsurface scattering

ss scattering

ss scattering

11

11

11

12

12

12

category

film lighting

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Cyberpunk_IMG

STAGE11

Subsurface scattering

  Stage11, January 2018.

  Stage11, Jan 2018.

  Corona→CPU

3ds Max

The Concept

—0A

Director d'Atelier's artistic vision of this surreal-looking suit is a simple lighting exercise. The problem: How to recreate a film-caliber, photo-real computer animation.

Cyberpunk_IMG

The Approach

—0B

A metaphor for the modern epidemic doctors, this scene is all about death, how uncomfortable it makes us feel, and SD wanted to tap into that. He wanted to craft a place where texture, light, and color are characters not dispurveyed of a story, evoking a sense of dread and suffocation, drawing the viewer so subtly to wonder about his or her mortality. The resulting experience is mysterious like its subject.

The Treatment

—0C

This scene is using the full-spectrum of Corona's multi-scattering capabilities⏤It was exciting to see the way Corona renderer deals with color spaces.